By Blood latest news: CHARACTER GROUP INFORMATION
Welcome back; your last visit was on Today
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No New Posts basics
this is the first step to those looking to join; find the plot, rules, and member groups here.
4 1 Jul 25 2016, 01:33 AM
In: CHARACTER GROUP INFORMATION
By: sage
No New Posts advertise and affiliate
here you can post your sites ad or affiliate, this board is guest friendly, but please remember to post in the correct boards!
Subforums: first time, link back, affiliate

45 14 May 30 2017, 05:07 PM
In: Isnit Weyrd
By: Terra
No New Posts announcments
anything important we need to tell you guys will be posted here. this is also the board where you will be able to find our activity checks, otm voting info, etc.
2 0 Jul 30 2016, 11:04 PM
In: HIGH POSITIONS?!
By: sage
 

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No New Posts creation
here you will find the form to use when creating your characters. who plays who and faceclaim are also located in this board.
6 0 Jul 23 2016, 04:35 PM
In: face claims
By: sage
No New Posts accepted characters
when you finish with your character and they have been accepted they will be moved here. there are different boards for each group to help keep things organized.
Subforums: sky people, grounders, mountain men, reapers, wastelanders

7 0 Aug 11 2016, 08:09 PM
In: Dragr, Nyra Adan
By: Nyra
No New Posts plotting
post your plot ideas here. whether they only affect a couple characters to a whole group! also in this board will be unwanted or adoptable characters.
Subforums: unwanted

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No New Posts trackers
here is where everyone can post to keep track of their characters and their threads.
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No New Posts northern pines
the northernmost part of this land, these pine woods is festering with grounder activity. the forest is large and dense with foliage and prey. a river cuts through, dividing the north and south grounder tribes, standing as the forests' 'commons'.

Subforums: wolfdial woods, white river, arbor camp

2 2 Jul 25 2016, 02:38 AM
In: TIKAANI TRIBE
By: sage
No New Posts southern floodlands

the white river that splits the northern and southern parts of the forest has many creeks breaking off and branching out across the southern forest. the tall pines line the shores providing cover for any creeping up to the water. a grounder tribe stalks these woods, using the many branches of the river to confuse and trap prey.

Subforums: hushwood forest, white river, grotto camp

2 0 Feb 21 2017, 02:01 AM
In: arvox tribe
By: brigg
No New Posts eastern oaks

towering oak trees inhabit this portion of the forest, underbrush here is rather minimal and branches vault high above ones head. theres little to no cover for those inept in the art of camouflage.

Subforums: messa camp, mystic grove, black tide meadow

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No New Posts western timberland

the trees in this portion of the forest often are adorned with golden leaves. the sight is really something of beauty, but behind the ethereal facade of these trees lay deadly traps. one would do well to tread with caution upon these grounds.

Subforums: ashera camp, golden river, marshland

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No New Posts the ship
charred stumps and piles of ash is all that remains of the forest surrounding the ships crash landing. despite some damage to the hull survivors are still able to use it for shelter. the towering trees that surround them are deep within the forest that the four grounder tribes call home.

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No New Posts unity falls
unity falls is not far from the ship within the thick woods. named after unity day, this place has a creek leading to short falls, into a clear pond. the landers often come here for simple, pure reasons; it is the perfect swimming hole. jumping from the falls, to the small secluded pond with a short beach, it is a place for relaxing and fun. there is a small hikeable path right back to the top.

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No New Posts ruins
near camp are some moss covered ruins of what was seemingly small brick houses. the survivors haven't yet made use of them yet.

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No New Posts dead valley
just over a small hill is a 'valley' of sorts. it's called dead valley simply because the trees' leaves never turn green and there has yet to be any animals spotted in the area.

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No New Posts main hall

this is where the citizens of mount weather go to eat, socialize, and relax. it is often the main area of activity in the mountain with people bustling around any hour of the day.

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No New Posts sleeping quarters

rows and rows of doors and hallways line the sleeping quarters, much like a hotel. each room is numbered and there are helpful signs posted to help make it home in the sometimes confusing corridors.

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No New Posts the bowels
deep inside mount weather the lights flicker dimly and the sound of water dripping from pipes echoes dimly. there's said to be a secret tunnel down here, but few seem curious enough to venture into the depths of the mountain.

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No New Posts laboratories
the scientists in mount weather are constantly striving to find ways to let their people out of the confines of the mountain. they work on many different experiments but their main concern is surviving the irradiated planet they inhabit.

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No New Posts main cave
a rough, vaulting ceiling marks the main cave, piles of bones and decay litter corners where meals have been discarded by careless reapers. many torches and fires litter the expansive room along with makeshift beds.

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No New Posts black lake
deep in the winding tunnels there lies a great stagnant lake, the waters have long since gone murky and a putrid smell rises from its surface.

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No New Posts yawning tunnels
for those who don't know their way around the labyrinth its many stretching tunnels can pose serious issues. many who wander get lost and well, if they end up in the clutches of a reaper no one can save them.

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No New Posts industrial park
deep in their cavern system, the cave mouth eventually opens to a more industrial dimly lit tunnel filled with train tracks, two abandoned train carts, and carriers. reapers often bring their prey here for games of predator.

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No New Posts lost village
despite the name this ramshackle grouping of tents huddled beneath the shadow of a large dune is far from lost, many waste landers know how to find it. Newcomers on the other hand often times walk right past the village without even noticing it.

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No New Posts arid riverbed
this rocky riverbed is very rarely filled with water. most of the time the soil is hard and cracked, parched of all water. the riverbed only fills when storms come and even then only for a short while.

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No New Posts shambling plains
many a traveler has set out across the shambling plains only to realize the futility of the effort when it was too late to turn back. without water or food they slowly deteriorate until their bodies struggle across the open sand before collapsing in utter exhaustion.

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No New Posts crystal pool
this small pool is probably the only water source in the wastelands; its waters glisten brightly even under the thinnest of moons. creatures and humans from far and wide will come to replenish their water when low. this is a popular area for scavengers though and those who aren't able to defend themselves should approach with caution.

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Collapse   ooc
Forum Topics Replies Last Post Info
No New Posts Shop!
We do not use the provided IBS Store, but instead you will find the catalog here. This is easier for documentation, so come check it out! OOC and IC items available.
1 0 Jul 27 2016, 11:56 PM
In: the catalog
By: sage
No New Posts introductions
here you can make a post letting everyone know a little about you, it's not required but it's a fun way to get to know everyone. Also found here will be our absences board.
Subforums: absences

1 0 Aug 11 2016, 06:37 PM
In: meet the staff!
By: brigg
No New Posts games
Have a fun game you think your fellow members would enjoy? Go ahead and post here so everyone can get in on the fun!
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No New Posts suggestions
If there's anything you've noticed or something you think we can improve on around the site please let us know in this board!
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